I mean that's why I uploaded it to a public channel
Edit: It's not on the repo mostly cause I was trying to test it out. I might just say fuck it and put it up. If it has issues then it has issues.
1. The audio files you see in the audio folder are for the mod and not the game. The audio is contained in the map files.
2. If you're using Wine you need to to use the 32 bit prefix.
This is also what someone mentioned on Discord.
And yeah i got sound in halo 2 to the other guy who didnt i had...
There are tools for developing H2 assets with Blender. Check out the following links. Forward any issues you have to me as I am the author of these scripts.
https://github.com/Project-Cartographer/H2V-Blender-JMS-Exporter
https://github.com/Project-Cartographer/H2V-Blender-ASS-Exporter...