Recent content by Twinreaper

  1. Twinreaper

    Halo 2 Crossover: Bikini Bottom

    As promised and ready to be played, here is Bikini Bottom! Ok folks, as promised here is Bikini Bottom!!! Get it while it's hot!!! http://www.h2maps.net/Cartographer/CustomMaps/cbsp.map Enjoy!
  2. Twinreaper

    Blu Trainer: Is it or is it not safe?

    ^^ Your an idiot. Any and all mods (other than Cartographer options) are bannable and cheating unless you are hosting a server labeled "mods" or joining aforementioned labeled server.
  3. Twinreaper

    Who do you think is the best player in Halo 2 Project Cartographer?

    Toxic by far. 2nd..maybe Baked
  4. Twinreaper

    ranks when ;)

    I'll do you one better... Skanks wen?
  5. Twinreaper

    I'm learning how to forge maps on Blender!

    Smoothing does not create more polygons. You are thinking of "tesselation". Smoothing is the process of blending angled polygons (like a sphere), to give it a smooth round appearance. When you have 2 or more smoothing groups defined for certain faces (polygons), sometimes where they meet, it...
  6. Twinreaper

    I'm learning how to forge maps on Blender!

    that looks like a smoothing issue, or duplicate triangle error.
  7. Twinreaper

    I'm learning how to forge maps on Blender!

    Without pictures or the blender file, it doesnt matter what language you speak in. The issue you are describing makes no sense, and geometry or instance objects don't magically change scale once ran through tool for compiling.
  8. Twinreaper

    I'm learning how to forge maps on Blender!

    That literally makes no sense. You need to post a screenshot of your map in Blender, and in Sapien. Pictures are always helpful.
  9. Twinreaper

    Octogon The Ring (UFC Ring)

    lol is that my Mantis scenery?
  10. Twinreaper

    [NEW MAP] High Ground

    Anz, not sure what version was the final release but this is the latest one I have in my maps directory... https://1drv.ms/u/s!AlyOXGKil8jftDOuYqg025hKlm0i?e=3ru0UQ
  11. Twinreaper

    [NEW MAP] High Ground

    I tried my best with the lighting, using close to 1:1 sky settigns as much as I could. Due to the way that Halo 3 handles lighting (true dynamic), the radiosity settings are not viewable due to lack of proper plugin mapping. I thought about adding volume lighting in certain spots, but the...
  12. Twinreaper

    [NEW MAP] High Ground

    Continuing the momentum, I have up for grabs today the one and only, highly anticipated and Halo 3 favorite.... HIGH GROUND! Fresh from Twin's packaging center to your mouth holes. Map is a true 1:1 to the H3 counterpart, with some changes due to Halo 2's limitations. Some changes include not...
  13. Twinreaper

    [NEW MAP] Boardingaction

    That's right folks, the classic CE map Boardingaction has finally made it's way to H2PC. Map geometry is 1:1 except the addition of 2 lifts/man cannons on each side to help speed up gameplay a bit. Weapons are all stock H2 and located exactly where it's CE counterpart spawns them, but spawn...
  14. Twinreaper

    HALO MASTER CHIEF COLLECTION ON PC!!!

    Still can't believe what I just saw. So we're finally getting what we wanted for so damn long. The snippet about "an evolving game release" makes the possibility of modding tools a very real scenario. Their dedicating a lot to this project from what I read on Waypoint Although it does suck...