Project Cartographer v0.5.6 Update and Changelog

Project Cartographer v0.5.6 Update


Hey everyone! Here is a list of all new features in the new 0.5.6 update:


- Stability: Improved overall game stability. Over the last few months many players reported issues of random, frequent game crashes. Hopefully this update will help resolve these issues.

- Netcode: Improved overall netcode stability and functionality. The changes made will result in ping bars not displaying in game this was done on purpose.

- Favorites: Fixed the issue where you couldn't save servers as a favorite on the server list.

- OGH2: Fixed an issue where the OGH2 mod causes server CPU usage to spike.



Please note: the Network list is retired and will be converted to LAN play in a future update. All online play is through the ONLINE option.



Thanks!
 
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Comments

#21
What happens(usually) is that you are joining a server which is already full, cause other people joined when you were browsing the server list and it is not updated there.
So to remedy that, simply reload the server list. Press Y to refresh it.
What I have observed is that servers which are almost full get filled up pretty quickly.
These is not the problem. I can not join to any server (empty or not) :(
 
#22
Sorry to hear about that. It worked for me though.
Even Quickmatch(which was the safest option BTW) is not working?
Then it does not leave you any other options but to reinstall the game, try a different internet connection (hotspot without vpn), resetting your router(Check with your internet guy).
Leave your External and internal IP blank in config files
1603699553186.png
As per these files, the external IP is generated by your login, so it should be good to go.
******
Otherwise bro only the devs can help you
 
#24
Project Cartographer v0.5.6 Update


Hey everyone! Here is a list of all new features in the new 0.5.6 update:


- Stability: Improved overall game stability. Over the last few months many players reported issues of random, frequent game crashes. Hopefully this update will help resolve these issues.

- Netcode: Improved overall netcode stability and functionality. The changes made will result in ping bars not displaying in game this was done on purpose.

- Favorites: Fixed the issue where you couldn't save servers as a favorite on the server list.

- OGH2: Fixed an issue where the OGH2 mod causes server CPU usage to spike.



Please note: the Network list is retired and will be converted to LAN play in a future update. All online play is through the ONLINE option.



Thanks!