Controller deadzones (or possibly the uniform sensitivity option) not feeling right

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Apr 11, 2022
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Noomro
#1
One of the only gripes I have with this game is the fact that it does not feel "smooth" or modern on controller. If you spin your stick in a circle (basically an ogre twitch) it should be a fluid circle, but in this game it's very staccato and boxy. When I make diagonal movements with the right stick, something's not right, which makes me feel that maybe the uniform sensitivity option isn't working as intended. Either that, or there's a big invisible axial deadzone that can't be removed with the current settings.

I love this game, but this issue really takes away from that enjoyment, if devs could look into this, I'd greatly appreciate it.