Machinima Help

Aug 17, 2015
413
23
18
Gamertag
SoddyBoi
#1
Hey everyone, I was wondering if there's a way in Assembly to set up a Machinima-type campaign mission?
By that I mean:
Invisible Player
Player has no team, so AI don't react to you
No HUD
I think that's really all.

I do know how to make the player invisible but the AI can still see you (ticking the invisible all the time tag).
I know you can change the team of the AI in squads to player, but that seems time consuming, maybe there's another way?

Thanks in advance for any help/ideas ~
 

PNill

Lead Dev
Project Cartographer Staff
Oct 25, 2015
99
2
8
Gamertag
TDxPermaNulled
#2
I personally don't know if it's possible with Assembly to accomplish any of that, I know it would be via cheat engine and maybe Dev Trainer... which is on Halo Maps, I would personally look for some trainers to handle it for you.
 
Aug 17, 2015
413
23
18
Gamertag
SoddyBoi
#5
It's symbolic of the Sanghelios and the Covenant...
I don't even know why it is, I'll get around to fixing it... Maybe ( ͡° ͜ʖ ͡°)