Testing Sentinel bipeds

May 14, 2013
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kirby 422
#1
[BBvideo 800,490:3hbwq4ce]http://www.youtube.com/watch?v=7tD9DSe6oPE[/BBvideo]

Not as planned.

The model was skewed every time I imported it into H2V, etc. Got it down to about 10 degrees off. (Marker locations still completely borked)
H2Tool actually crashes if I compile map with his bitmaps *shrug* Sapien works with the bitmaps fine..
Cannot spawn if I play as him (even though as you can clearly see, hes clearly spawnable)
Collision is pretty strange (I actually had to use the rocket launcher to even hit him purposely; any other times I hit them with other things where by chance lol)

EDIT:
RAWRRRRRRRRRR
So, today tool no longer cared about the bitmaps *shrug* Got some ingame pictures of them with their texture. Backed up the tags, did other tests.. H2V started crashing, went back to the old backups, still crashing... So, idk, I am going to assume its the same as the bitmap issue yesterday (especially considering that its the same tags that it worked with earlier; Sapien still doesn't have an issue with them..)




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