That is a nice list. But what I need is the contents of those strings, many are easy, they just take time. While some of them include hex characters like so:
[offtopic]238, 144, 136 "<map name>" - EE 90 88 = - Current MP Map Name
238, 144, 137 "<game type>" - EE 90 89 = - Game Type - ORIGINAL: Slayer without a lock
238, 144, 138 "<variant>" - EE 90 8A = - Variant - ORIGINAL: Slayer with a lock, after variant selected
238, 144, 139 "<On>" - EE 90 8B = - On
238, 144, 140 "<Disabled>" - EE 90 8C = - Disabled
238, 144, 141 "<vehicle_set>" - EE 90 8D = - box
238, 144, 142 "<weapon_set>" - EE 90 8E = - box - ORIGINAL: Normal
238, 144, 143 "<Profile>" - EE 90 8F = - current reading: Kills Alone - Profile?[/offtopic]
*Hopefully you can see the characters in your web browser
I have restored most of them, but there are those that are hard to find for a few reasons; some are not in the same sections because they were H2v extras, some are nothing but a hex character, and locating some of them is pretty tricky.
As a point of reference, here is what that looks like in:
data\ui\screens\game_shell\pregame_lobby\pregame_lobby.txt -UTF-8 Unicode
[offtopic][Strings]
gametype_format= ""<game type>""
mapname_format= "on "<map name>""
coop_campaign= "Coop Campaign"
game_type_coop= "Game Type: Co-op Campaign"
coop= "Co-op"
restart_coop_campaign= "Cooperative"
splitscreen_coop= "Split Screen: Cooperative"
system_link_coop= "Cooperative"
live_coop= "Cooperative"
switch_to_coop= "Switch To: Co-Op Game"
switch_to_coop_help= "Switch to co-op mode. Co-op allows 2 players to play cooperatively through Halo 2 campaign."
coop_help= "Play a cooperative campaign split screen with another player."
gametype_options_format= "Quick Options:"
player_gamertag_clan_format_string= "%s (%s)"
player_gamertag_clan_level_format_string= "%s : %s"
level_format= ""<coop level name>""
difficulty_format= "on "<coop difficulty>""
level_description_label= "Level Description:"
level_description_placeholder= ""<coop level description>""
score_to_win= "Score to Win Round "
score_to_win_title= "Score to Win Round"
score_to_win_header= "SCORE TO WIN ROUND"
score_to_win_description= "Points are earned in Slayer for killing other players. This setting determines how many points are needed to win a round."
on= "On"
off= "Off"
map_default= "Map Default"
starting_weapon_title= "Starting Weapon"
starting_weapon_header= "STARTING WEAPON"
starting_weapon_description= "This settings determines which primary weapon players start the game and respawn with."
header_text= "PREGAME LOBBY"
start_game= "START GAME"
game_setup= "GAME SETUP"
find_game= "Find Game"
game_details= "Game Details"
no_session= "No established session"
not_pregame= "Session not on pregame mode"
need_2_teams= "You must form 2 teams Press to change teams"<X>""
need_3_teams= "You have too many teams (3 maximum) Press to change teams"<X>""
need_4_teams= "You have too many teams (4 maximum) Press to change teams"<X>""
need_5_teams= "You have too many teams (5 maximum) Press to change teams"<X>""
need_6_teams= "You have too many teams (6 maximum) Press to change teams"<X>""
need_7_teams= "You have too many teams (7 maximum) Press to change teams"<X>""
need_8_teams= "You have too many teams (8 maximum) Press to change teams"<X>""
coop_takes_two= "Playing a co-op campaign requires 2 players on a single PC."
not_squad_leader= "Waiting for to start the game"<leader>""
waiting_on_squad_leader= " is changing game options"<leader>""
game_start_when_you_get_off_your_ass= "Waiting for you to get off your ass"
game_start_countdown_in_progress= "Game start countdown in progress Press to cancel"<timer><X>""
value= ""
not_in_squad= "You need to be in a party"
player_skill_levels_not_available= "Loading stats from Xbox Live..."
skill_maximum_level_spread_exceeded= "Player skill levels are too far apart for this playlist"
squad_can_not_contain_guests= "Guests are not allowed in ranked matchmade games"
squad_too_small= "Your party is too small to enter this matchmaking playlist"
squad_too_large= "Your party is too large to enter this matchmaking playlist"
squad_not_clan_based= "You must be a member of a Clan to participate in a matchmade Clan game"
squad_with_multiple_clans= "Everyone must be in the same Clan to play a matchmade Clan game"
host_bandwidth_too_low= "The host's bandwidth is too low"
missing_content= "You're missing some content. Check that your disc is not dirty"
open= "Party is OPEN"
closed= "Party is CLOSED Profile: Player: Vehicle Set: Weapon Set: "
invitation_only= "Party is INVITE ONLY"
variant_name= "Game Variant"
no_map_selected= "Waiting for to choose a game"<leader>""
machine_joining= "A new player is joining the party..."
too_many_players_for_bandwidth= "WARNING: You have more players than is recommended for your party's network connections"
observers= " Observers "<X><arrow left><arrow right>""
allow_observers_title= "Allow Observers"
allow_observers_header= "ALLOW OBSERVERS"
allow_observers_description= "Whe Observers is on players are allowed to be neutral observers. Observers cannot communicate with actual players."
bungienet_user_restriction= "Only registered Bungie.net users can play in the playlist.\n\rGo to
http://www.bungie.net for more information."<hopper name>""
precaching= "Waiting for everyone to load the map..."
precaching_failed= "A player in your party failed to load the map"
precaching_failed_locally= "You failed to load teh map."
no_map_selected_leader= "Press to choose a game"<X>""
game_start_countdown_in_progress_not_leader= "Game start countdown in progress \r\nPress to delay"<timer><X>""
countdown_delayed_by_player= " delayed the countdown"<other player>""
countdown_canceled= " cancelled the countdown"<leader>""
team0= " Red Team "<X><arrow left><arrow right>""
team1= " Blue Team "<X><arrow left><arrow right>""
team2= " Yellow Team "<X><arrow left><arrow right>""
team3= " Green Team "<X><arrow left><arrow right>""
team4= " Purple Team "<X><arrow left><arrow right>""
team5= " Orange Team "<X><arrow left><arrow right>""
team6= " Brown Team "<X><arrow left><arrow right>""
team7= " Pink Team "<X><arrow left><arrow right>""
button_key_squad_leader_teams_disabled= " SELECT BACK"<A><B>""
button_key_squad_leader_teams_enabled= " CHANGE TEAMS SELECT BACK"<X><A><B>""
button_key_peon_teams_disabled= " BACK"<X>""
button_key_peon_teams_enabled= " BACK"<X>""
button_key_countdown_in_progress= " DELAY COUNTDOWN BACK"<X><B>""
button_key_countdown_in_progress_cancel= " CANCEL COUNTDOWN BACK"<X><B>""
none= "None"
5_minutes= "5 Minutes"
10_minutes= "10 Minutes"
15_minutes= "15 Minutes"
30_minutes= "30 Minutes"
60_minutes= "60 Minutes"
120_minutes= "120 Minutes"
i_do_not_agree= "I do not agree"
i_agree= "I agree"
game_cant_start_no_session= "No established session"
youre_leader= "You are now the paerty leader"
player_count= "PLAYER COUNT IN EACH PLAYLIST: "
player_count1= " player in party"<game player count>""
player_count2= " player(s) in party"<game player count>""
player_count3= " player(s) in party"<game player count>""
player_count_e3_placeholder= "Players in Lobby:"
player_count_limit= "16"
round_time_limit= "60"
round_time_limit_title= "Round Time Limit"
round_time_limit_header= "ROUND TIME LIMIT"
round_time_limit_description= "A round can be set to end after a set amount of time has elapsed. Use this to prevent games from lasting too long."
starting_weapons= "Starting weapon: "
weapons_on_map= "Weapons on map: "
motion_sensor= "Motion Sensor: "
motion_tracker= ""<On>""
motion_sensor_title= "Motion Sensor"
motion_sensor_header= "MOTION SENSOR"
motion_sensor_description= "When the Motion Sensor is turned off it no longer detects or indicates movement."
section_general= "General"
view_postgame= "Press Tab or to review prior stats"<Right Bumper>""
online_single_xbox_pregame_lobby_help= "Did you know Friends can join this party? Press to open your Friends list and select a Friend to send a party invitation."<Y>""
active_protocol= ""<active multiplayer protocol>""
map_download_progress= "Map download is done"<timer>""
loading_large_content= "Loading map... % complete..You failed to load the map."<map load percent>""
section_lobby_general= ""
section_lobby_help_text= ""
gametype_options_separator= ": "
status_matchmaking_warning_party_size= "WARNING: Because of the size of your party it may take a while to find a game"
status_matchmaking_warning_wannabe= "WARNING: The lower level player(s) in your party may have a difficult time competing with the higher level players you will be matched against"
lobby_help_party_closed= "Your party is closed, no one will be able to join you. To open the party, open the GAME SETUP menu and press to change your privacy settings."<X>""
lobby_help_invite_only= "Your party is set to invite only, so no one will be able to join until you send out the invitations. Press the Home key and select a player to send a party invite."
lobby_help_arranged_game= "Only Friends and Clan members can find this party. Press to send Party Invites. You can begin the game now to play while you wait for others to join."<Y>""
lobby_help_matchmaking= "You can enter matchmaking with Friends and Clan members by forming a party together. Press and select a player to send a party invite."(Y)""
party_leader= " is the party leader"<leader>""
server_party_leader= "Your Server Party leader"
optimatch= "Matchmaking"
optimatch_description= ""<hopper description>""
player_name= ""<gamertag>""
fake_ui_player= ""
rank_icon= ""
primary_change_color= "Primary Change Color"
switch_to_playlist= "Switch To: Playlist"
switch_to_playlist_help= "Switch to playlist mode. A playlist is a series of pre-defined games you cycle through when you host."
switch_to_custom_game= "Switch To: Custom Game"
switch_to_custom_game_help= "Switch to custom game mode. A custom game is a game you manually set up and host."
switch_to_optimatch= "Switch To: Matchmaking"
switch_to_optimatch_help= "Switch to matchmaking mode. Pick your preferred Xbox Live playlist and get matched with other players."
switch_to_arranged= "Switch To: Custom Game"
switch_to_arranged_help= "Switch to an arranged game. Arranged games are ones where you as the host pick the rules and the players."
current_options= "CURRENT QUICK OPTIONS:"
quick_options_variant_name= ""<game type>""
quick_options1= "Default"
quick_options2= "Custom"
current_map= "CURRENT MAP:"
map= ""<map name>""
current_variant= "CURRENT VARIANT:"
current_level= "CURRENT LEVEL: "
level= ""<coop level name>""
current_difficulty= "CURRENT DIFFICULTY:"
difficulty= ""<coop difficulty>""
current_playlist= "CURRENT PLAYLIST:"
current_hopper= "CURRENT MATCHMAKING PLAYLIST:"
hopper= ""<hopper name>""
in_hopper= "In "<hopper name>""
on_live= "On Xbox Live"
change_hopper= "Change Match Settings..."
change_hopper_help= "Pick a differnt Xbox Live matchmaking playlist to get matched into."
invalid_hopper= "Invalid matchmaking playlist"
0= "0"
1= "1"
2= "2"
3= "3"
4= "4"
5= "5"
6= "6"
7= "7"
8= "8"
9= "9"
10= "10"
11= "11"
12= "12"
13= "13"
14= "14"
15= "15"
16= "16"
key_online= " SELECT DONE"<A><B>""
key_offline= " SELECT DONE"<A><B>""[/offtopic]
--
I nulled globals in the original shared.map, otherwise globals (matg) is excluded along with every tag it calls on. Part of my intent is to make a custom shared.map as well, which I have, but that does not work for compiling because it says I am missing the TAG INDEX. So yes, it is possible I am opening one door but closing another, if globals is not removed then the new custom mainmenu.map will fail to load and crash.
So I nulled globals, but I am also replacing it. One more thing to keep in mind, the shared.map that I edit and use for compiling (H2EK) is not the same that I use to run the game (H2PC).
--
EDIT: Inside of the H2EK folders, there is a reports folder, with sub folders for each scenario that has been compiled into a resource map, each has localization_debug.html. Ideally this would contain the values I'm after but its pretty empty.
[offtopic]============================================================================================
tool debug pc 11081.07.04.30.0934.main Aug 24 2007 18:10:17
============================================================================================
Ώ ∞[/offtopic]
This might be something I can re-enable via H2 Sapien or with a switch.
Speaking of Sapien, it should have the ability to use the menu system (wgits and skins) via its interface, but there is a
show_hud (0 or 1) command that is locked, even if the command is entered properly it remains set a 0. There is a way to load the main menu scenario from Sapien, I think it would be easier to edit/debug these menus if we could get that working better. Sapien gives a lot of feedback if you turn it on via the debug menu accessed by pressing Start & Back together, I forget the KB combo off the top of my head. I use my own custom debug menu so much of the commands in Sapien can be binded via this menu.
I know its a stretch, but if the game was more editable and even playable via Sapien we might have access to options we never considered. For example, when I would edit various models such as collision the combo of Sapien and Cheat Engine was invaluable.
--
I tried creating a mainmen2.map, essentially a custom menu system within the default main system, or just a map loader sub menu. This loads from the MP menu, but even if I lock the engine mode to MainMenu I cannot see the HUD.