;---DETAILS AND RULES
;This is probably the most played custom game variant on LIVE.
;There are two teams - Humans who are Red, and Zombies who are Green.
;Everyone starts off as a human except one person who will be the starting Zombie.
;Humans can only use shotguns, and Zombies can only use Swords.
;After a Zombie kills a Human, the Human must press Start and change teams
;They must switch teams to Green and become a Zombie.
;For Humans to win, they need 50 kills.
;For Zombies to win, they must kill all Humans.
;Last human standing is zombie the next round.
;H2V modification first human dead is zombie next round.
;Accidental suicides don't count
;Intentional suicides count (to avoid being killed by a zombie)
;Cliffing is allowed
;No guardian glitching.
[playlist]
;Original Zombie game variant
;last updated January 21, 2011
;ranking=No
;min players=4
;max players=16
;Team Count=2
;Min Party Size=1
;Max Party Size=4
;Big Party Restrictions=No
Shuffle=Yes
Pregame Team Selection Delay=25
Pregame Delay=10
Postgame Delay=15
[custom variant]
name=Zombies
;Dawn of the Dead
base variant=Team Slayer
round time limit=None
team changing=off
friendly fire=off
shield type=no shields
primary light vehicle=none
secondary light vehicle=none
primary heavy vehicle=none
banshee=off
primary turret=none
secondary turret=none
starting weapon=Shotgun
secondary weapon=energy sword
starting grenades=off
grenades on map=off
weapons on map=none
active camo on map=off
overshields=off
;Slayer variant
[match]
variant=Zombies
map=ascension
;minimum players=4
maximum players=16
[match]
variant=Zombies
map=zanzibar
;minimum players=4
maximum players=16
[match]
variant=Zombies
map=foundation
;minimum players=4
maximum players=16
[match]
variant=Zombies
map=burial mounds
;minimum players=4
maximum players=16
[match]
variant=Zombies
map=headlong
;minimum players=4
maximum players=16