Kazingo Blvd map

Mar 15, 2013
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#1
Ok, dont have any good lit shots to post, but the Kazingo Blvd level from ODST will feature reskinned vehicles and Halo 4 turrets. Id do complete vehicles, but i cant do them with damage sections since we cant compile regions and only permutations. Enjoy! I'll update this soon!

 
Mar 15, 2013
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#3
That was going to be my intention, but im having trouble getting the turrets to animate. Problem is, vehicles have different model regions. As an example, each wheel on the warthog os a seperate region, to allow it to turn, animation wise. If I were to replace the model with one region only and permutations, it wouldnt animate. It would be a solid model moving with no moving parts.
 
Jun 6, 2015
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West Swindon
www.halo2vista.com
Gamertag
AudibleImp
#4
Twinreaper - that 'hog looks awesome. Good job with the texture on the H4 turret. Do you think you could be able to add the bars on the front like in H2A and H4 and add the fuel tanks on the back too.

[img=left]http://www.freewebs.com/twinreaper/hog_h4_skin.jpg[/img] [img=right]http://static4.wikia.nocookie.net/__cb20121207224156/halo/images/e/ea/Halo4Warthog.png[/img]