**Please NOTE: We plan a hot-fix update soon™ that will contain more features like Stats, Ranks, LAN support, GUI options for muting voice chat, Extra game settings with things like original Halo 2 super bouncing options and several other goodies we don't want to let out just yet!**
LIVE List
Voice chat
New Game Mode: Grave Robber
New Custom Setting
Patches and Bug fixes
High Resolution Fix
LIVE List
- Our back end networking has been completely rewritten and revamped.
- Previous versions of Cartographer used the LAN Network server browser as the hub for servers and game play.
- This was considered to be a quick hacky workaround to get people playing with each other after Microsoft abandoned the official LIVE servers back in 2015.
- Update 0.5 features updates to the core networking that is similar to the original Halo 2 for Windows Vista LIVE servers.
- As a result, we are now moving from the Network tab to the Live menu (which has been renamed to "Online") for multiplayer services.
- All online game play, server lists, custom games, and matching options are now located in the Online menu. This means you will no longer see servers in the Network menu.
- The Online menu includes a number of native features; Ping calculations, Server list searching/sorting/management, and a "Quickmatch" matchmaking option which automatically joins the most ideal server, based on connection and match quality.
Voice chat
- Global voice chat is now available and enabled. This is still a work in progress.
- A hot-fix will be released soon to add GUI options for users to disable voice chat and mute individual players.
- Hosts and clients may disable voice chat at their own choosing, so if you join a server and can't talk or hear anyone, that's probably why.
- To disable voice chat you will need to navigate to
- "C:\Users\<username>\AppData\Local\Microsoft\Halo 2",
- Open halo2config1 in a Text editor (Not notepad.exe)
- Set "voice_chat =" to "1" for enabled or "0" for disabled.
- At this moment you cannot mute individual people. Only solution is to disable voice chat entirely
New Game Mode: Grave Robber
We are excited to introduce a new game mode: "Grave Robber”! Think of the Headhunter game type from the Halo 2 Beta or Halo: Reach combined with Kill Confirmed from Call of Duty. Kill enemies and collect the skull they drop to earn points. Once you collect enough skulls to win the game, get one final kill to seal the deal and win it all!
You will currently find Grave Robber games limited to FFA at this time and will be activated under the game variant name "GraveRobber" (no spaces).
New Custom Setting
Added a reticle resize option.
Patches and Bug fixes
- UPnP now supported: Basically allows you to host games without port forwarding. Also required for voice chat to function correctly.
- If your router does not support UPnP, you have to port forward to host games.
- Default ports to forward are (2000-2008 UDP, and 2009-2010 TCP) Change accordingly if you change your ports in the configuration file.
- Melee fixes: Fixes to help decrease likelihood of "blank" or "ghost melees" in which we have gotten tremendous positive feedback on.
- Currently a known bug with melee fix is that it reduces the stickiness of aim assist.
- This is being looked into for the next update.
- Thanks to Wyld for helping find this problem.
- Vehicle Field of View fixes: In our last update we had an improper value set for the FOV in vehicles and turrets causing it to look "zoomed in". This is now fixed to match the proper values.
- Server list flickering: This is an issue that is resolved with Live list. The Network list would sometimes constantly flash or flicker for some making it hard to select a game.
- Zombies / Infection: As above we had introduced a few bugs with our infection game mode in which was causing some audio bugs and crashes. These should now be resolved.
- Radar fix: Fixed an issue where the radar blip would fade out the dot completely out instead of staying lit enough for you to see enemies on your radar. The red dot would also sometimes not appear at all if a player had just spawned and was moving.
- Please note this is a work in progress and there will be more optimizations in the near future.
- Special thanks to Alen for finding this bug.
- Optimizations: We have many fixed memory leaks as well as overall optimizations to the game. The game should feel much smoother and not use as much system resources. The Cartographer FPS limiter has been rewritten to fix frame drops and stutters!
- We recommend you still limit your framerate to 60FPS, as going above this value causes issues.
- Profile Encryption Removal: Removed the encryption that was applied to every Halo 2 profile and game variant upon creation. This will allow sharing of profiles/game variants between PCs.
- Reminder: do not share Cartographer accounts. This will get you banned.
High Resolution Fix
When running the game in windowed mode at 2K and 4K resolutions, there are issues with text breaking or disappearing completely. If these issues apply to you, enable this fix:
- Right click on your game's shortcut, select "Properties" and then click the "Shortcut" tab. Locate the Target line and at the very end of it (which should end with halo2.exe") add a space outside the quotation marks and type -hiresfix and click apply to enable.
Example: "C:\Games\Halo 2 Project Cartographer\halo2.exe" -hiresfix
If you installed the update through the installer, the shortcut is already present in your Start Menu.
Credits to eMoose for this fix!
Project Team MessageWe would like thank everyone who has been with us and helped us test up to this release.
We know there will be issues and would love to hear feedback. For the best response please post all issues to our GitHub
A Hotfix is already planned and any bugs reported during this time will be looked at and considered for the hotfix.
Thank you all for your patience and see you in game!
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